| Character Classes, detailed. | |
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Levodicus the Hunter Zombie Runner
Posts : 56 Survivor Points : 79 Reputation : 1 Join date : 2013-07-01 Age : 30 Location : Kansas
| Subject: Character Classes, detailed. Tue Jul 02, 2013 6:08 am | |
| Soilder - A soldier is one who fights as part of an organized land-based armed force; if that force is for hire the person is generally termed a mercenary soldier, or mercenary. - start with extra endurance - start with Bandages. - start with extra agility.
I like this idea, but remember, there are multiple branches of a military in any country, which should be accounted for like...
Class benefits added onto the original Solder benefits;
Marines! -Extra Endurance (+2, soldier class +1, and marines +1 = +2) -Starts with Combat knife (Bandages as well) -Start with strength (+1 Agility from basic soldier)
Airforce! -Start with Intellect +1 -Start with Monkey Wrench (and bandages) Start with Agility +2 (airforce +1, Soldier +1)
Navy! -Extra Int. +2 (minus the endurance bonus) -Ability to craft (Place Class unique item here) (Bandages) -Starts with + 1 int (+1 agility from original class)
Army! - Start with Shovel (tool and weapon) (bandages) - +1 perception (to help searching, scav, finding infected weakness, + endurance from original) - Ability to train others in defensive builds (Low level, like ditch digging)
These are just a few ideas, i hope they are integrated later!
Constructive Critics anyone? | |
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Palo Ultimate Survivor
Posts : 212 Survivor Points : 235 Reputation : 0 Join date : 2013-01-27 Age : 31 Location : Argentina
| Subject: Re: Character Classes, detailed. Tue Jul 02, 2013 6:19 am | |
| i like the soldier sub-classes idea. I would like to beee.... mmm... airforce... sounds cool, and i like the monkey wrench xD | |
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Levodicus the Hunter Zombie Runner
Posts : 56 Survivor Points : 79 Reputation : 1 Join date : 2013-07-01 Age : 30 Location : Kansas
| Subject: Re: Character Classes, detailed. Tue Jul 02, 2013 6:55 am | |
| There are several kinda of Farmer too...
What my family does is Self sufficient. This should give a bonus on small crops, able to feed, lets say 5 people. also able to raise animals (Cannot butcher)
Rancher; able to kill, process meat better, and get more meat from killing animals.
Crop Raiser; able to raise crops for 10-12 people (Level depending). no meat raising, or butchering.
Farm Hand! Novice Jack-Of-All trades, but master of none. can butcher meat, but only yealds 1/2 of the rancher. farms crop, but can only feed 2 people at a time. | |
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doroco_k_i_n_g Zombie Food
Posts : 45 Survivor Points : 58 Reputation : 1 Join date : 2013-07-11 Age : 30 Location : around the corner
| Subject: special class Thu Jul 11, 2013 7:29 am | |
| there should be a special class called doroco DOROCO: -dinosaur -3 shotguns spas 24 snakeout and doroco's golden shotgun -has bowie knife and tail with stone spikes - is addicted to acohol | |
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Palo Ultimate Survivor
Posts : 212 Survivor Points : 235 Reputation : 0 Join date : 2013-01-27 Age : 31 Location : Argentina
| Subject: Re: Character Classes, detailed. Thu Jul 11, 2013 7:56 am | |
| You cant be a dinosaur xD its a zombie apocalypse, not a dinasour apocalypse jajajaja xD | |
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doroco_k_i_n_g Zombie Food
Posts : 45 Survivor Points : 58 Reputation : 1 Join date : 2013-07-11 Age : 30 Location : around the corner
| Subject: real idea Thu Jul 11, 2013 8:00 am | |
| this is a real idea now.
corpse:
when you die, you can become a zombie! (optional) when your a zombie, go around eating people and clawing people. zombies can weild melee weapons or use there claws. hunger bar is smaller but lasts longer. heads shots are insta-kill but body hits are like 5 hits. when you die you respawn.
-starts with claws and teeth -start with extra strenght | |
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Palo Ultimate Survivor
Posts : 212 Survivor Points : 235 Reputation : 0 Join date : 2013-01-27 Age : 31 Location : Argentina
| Subject: Re: Character Classes, detailed. Thu Jul 11, 2013 8:13 am | |
| But if you became a zombie, you alrready know where you temmates are, where are they going, etc. Its kinda difficult to be implemented | |
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doroco_k_i_n_g Zombie Food
Posts : 45 Survivor Points : 58 Reputation : 1 Join date : 2013-07-11 Age : 30 Location : around the corner
| Subject: alrighty Thu Jul 11, 2013 8:16 am | |
| thats fine zombies could be boring your right, but it'llbe fun respawning where you died 10 seconds after, then chasing your murderer into a corner and eating him, but to tell the truth i see now thats kinda boring and that itll be arms for the other person.thanks for showing me that palo | |
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| Subject: Re: Character Classes, detailed. | |
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| Character Classes, detailed. | |
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