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 The Infected and their Buildings.

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Levodicus the Hunter
Zombie Runner
Zombie Runner
Levodicus the Hunter

Posts : 56
Survivor Points : 79
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Join date : 2013-07-01
Age : 25
Location : Kansas

The Infected and their Buildings. Empty
PostSubject: The Infected and their Buildings.   The Infected and their Buildings. Icon_minitimeTue Jul 02, 2013 8:11 am

Arrow So this idea came into my head, If there are infected everywhere, and they are more dangerous at night/darkness, there should be random buildings/houses in the game so we can.

Earn exp from killing/ scavenging

If we clear the entire building, and unlock most of the doors (Kill counter of zombies left would be necessary) we can take it over.
Imagine a Encampment, inside the chainlink fences of a former military base! with make shift Barricades and fence patches to stop the infected from coming in.

or a warehouse, with all of the windows boarded up on the first floor, and plants growing on the 2nd.

Also, tunnels (drainage sewer lines) where infected can spawn from. (If bombs ever introduced, Infect cannot spawn for 24 hours, because they are digging out)
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