Heya guys! New ideas from playing fallout 3, and oblivion!
Nightingale Thief -- good karma'd thief of a city/alliance. Only steals from enemies or nomads. Can unlock chests in faction if leader/superior allows.
Comes with: int +3, charisma +2, endurance -2, -2 luck, -1 strength.
Item: backpack (+2 inventory).
Marauder -- combative thief of neutral/lower karma. Can freelance steal, and sell items, blackjack NPC's. cannot unlock harder chests.
+3 strength, -2 int., - 2 personality, + 1 trade.
Items: blackjack and dirk/dagger.
Night-stalker -- evil thief, no factions allowed, freelancing mercenary. Can be bribed to steal for people, or be a double agent for someone else.
+4 personality, -2 luck, -1 strength, - 1 endurance.
Item- Bandana mask.(hides username) and fake bag of coins.